Wednesday 22 April 2009

Textures and props for the "UFO"

Whilst playing with textures for my alien scene, I discovered an excellent function called Ink n Paint.
This basically applys a comic effect to your 3d models, and I thought it would be a great addition to my UFO scene.
Rater than aim for a realistic design, I could use ink'n'paint to give it a fake style reminiscent of 1950's sci-fi.
To sue this function, you simply click "standard" on the materials box. This brings up a panel from this you choose Ink'n'Paint.
After this you chosoe the colour of the face and its shadow (typically grey, or a darker varient of your first colour).
This is then applied to your shape.
Following this new found effect, and also new direction for the scene, i decided to make the scenery appear fake.
To achieve this, I created a cactus outline, and extruded it. Whilst the objects 3D it feels flat, fake and almost 2d.
This then had the ink'n'paint effect added to it, additionally with a marble texture, creating a stripey cactus style look.
Adding to the scene, i created some fake mountain ranges t go at the far back of the scene, giving the vision of a false horizon, and also added a rather flat billboard. The billboard was important to the cene as it was to be the focus point of the camera after the A mascot had been abducted. The billboard is to show the compnies logo, informing the viewer of what they are watching.
I then applied a marble effect to the ground combined with ink'n'paint, whcih gave the ground a more cartoonish desert feel.
Below is a screenshot of how it rendered:
The scene at this stage was finished, excluding the need to add in a soundtrack.

No comments: